Archive | News


Plugins in development…

There’s been some silence on the home front but that’s due to several new plugins that are currently being updated / developed and will be made available soon. Needless to say, there is some awesome technology coming out soon that will be of great interest to artists, designers and photographers. While there is no specific […]
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Leonardo Solaas

I’ve just come across the work of Leonardo Solaas who was commissioned to produce some stunning generative art pieces for a book called Propagaciones in Chile. You can check out the entire collection on his Flickr page. Additionally, you can see some of Leonardo’s other work on his website.
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cgplugins_banner officially live!

It’s been quiet around here as of late and it’s because I’ve been working hard finishing one of my latest projects. Today, was officially launched! (Computer Graphics Plugins) is a website designed for developers to promote their computer-graphics related plugins & scripts, for free, so as to draw attention, improve product visibility and […]
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Beeple presents Zero-Day

Beeple is the work of Mike Winkelmann and undoubtedly one of the most original artists out there today. His work is cutting-edge CGI and a lot of it consists of VJ clips – which he even gives away for free! I’ve been following Mike’s VJ work for some time (I have many favorite links on […]
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Mandelbulb at Skytopia

In case you’ve been living under a very large rock for the past few years, you’ve been aware of the discovery of the plotting of the famous Mandelblot fractal in three dimensions, called the Mandelbulb, developed by Daniel White and Paul Nylander. Skytopia showcases some of these stunning 3d Mandelbulb projections and discusses the algorithmic […]
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Sub.Blue by Tom Beddard

One of my favorite CG fractal artist is Tom Beddard over at his (recently revamped) website Sub.Blue. Tom has been developing some of the coolest CG generate art experiments I’ve ever seen, all custom written with various scripts, including a powerful Mandelbulb explorer complete with ambient occlusion coded using Adobe’s now-defunct Pixel Bender. A while […]
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Complexification by Jared Tarbell

I’ve been a long-time fan of the super-talented Jared Tarbell’s Complexification site: a gorgeous display of computer algorithms developed for generative art creation. Jared has a jaw-dropping number of striking pieces all developed with, the open-source flexible software sketchbook and language for learning how to code within the context of the visual arts. Among […]
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XGen cubes rendered with Arnold

Another gorgeous fractal / generate art experiment created by Lee Griggs using XGen cubes rendered with Arnold. He uses a texture map to drive the length and color of an XGen primitive. While I haven’t personally used Arnold yet, it is claimed to be able to render millions of instances of geometry without any problems. […]
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Novastructura by Giuseppe Randazzo

A gem of a find: Novastructura is maintained by Giuseppe Randazzo, a designer from Turin (Italy). Some absolutely stunning fractal experiments created with custom written scripts / software and then 3D printed. In particular, check out the Stone Fields section.
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GPU accelerated CFD!

It’s no surprise I have an admiration for CFD solvers and the other day I came across this experiment which floored me – a fully GPU-accelerated computation fluid dynamics system working within a browser developed by George Corney. If you have a modern video card, this baby flies! You can check it out here: GPU […]
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Cosmos Laundromat – First Cycle

I just watched the first trailer for the Gooseberry Open Movie Project created with Blender and rendered with Cycles called Cosmos Laundromat. Not only are the visuals kick-ass but the story is wonderfully captivating. Congratulations to everyone who participated for doing such a great job! Read about more of the project here!
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