marcus_image01

"Marcus"

Completed February 19, 2008
8,014 views

Marcus was sculpted, textured and displaced with ZBrush 3, rendered with VRay 1.5 RC3, and composited with Photoshop. There are some resolution issues with the model due to the displacement map export not being detailed enough.

marcus_image02

Background treatment created with photo-composites within Photoshop. Depth of Field created with DOF PRO.

Credits

Created by Richard Rosenman.

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