This is a test involving morphing metablob elements. The purpose was to achieve a fluid transition from one object into another without the laborious use of geometric morph targets.
This was achieved by animating metablob elements from one position into another while keeping their blob threshold within limits of one another. This results in an object constantly changing form without requiring geometric morph targets.
CreditsCreated by Richard Rosenman.
Produced at Redrover Studios Ltd.