XGen cubes rendered with Arnold

Another gorgeous fractal / generate art experiment created by Lee Griggs using XGen cubes rendered with Arnold. He uses a texture map to drive the length and color of an XGen primitive. While I haven’t personally used Arnold yet, it is claimed to be able to render millions of instances of geometry without any problems.

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Lee has a ton of other stunning CG experiments mostly created with Arnold so be sure to take a look through the rest of his site.

Check out the experiments here.

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